Course Outline
Grade 7 (Semester 2)
Unit 1: Computer Aided Design. Students are challenged to investigate assistive technologies and design a floor plan for a client, who is blind and partially mobile. The will develop initial ideas, gather feedback and improve upon their designs multiple times during the project. Students will produce an action plan to break down the project into more manageable tasks in order to create their floor plans using a computer-aided design package. Students will evaluated their final floor plans using peer feedback through a virtual house tour and reflect on their learning.
Unit 2: Creating a Toy or Game. Students will have an excellent opportunity to work with a variety of tools and materials to create a toy or game of their choice and design.
Grade 8 (Semester 1) Product Design
Unit 1: Building a Model. Students are introduced to foam board, often used in the production of 3D architectural models. Students will learn numerous techniques to create models based on their Computer Aided Design product last year.
Unit 2: The Egg Drop. Collaboratively, students will investigate, design, create and test a model of a possible Mars Landing Module that could safely deploy its payload (simulated by an egg) to the surface. The unit allowed for extensive problem solving and collaboration.
Grade 8 (Semester 2) Digital Design
This semester in Digital Design students will focus on developing computer management skills. The skills focused on will include: keyboarding, file management, computer safety and security, word processing, spreadsheets and data visualisation and presentation skills.
Unit 3: How Stuff Works. This unit explores the history of computers and how they work.
Unit 4: Word processing and Organisation
Unit 5: Data Visualisation. Looking at how data visualization and spreadsheet functions enhance our ability to evaluate trends more effectively.
Unit 6: How to present. Looking at how aesthetics and form of presentations increase our ability to communicate effectively.
Grade 9 Digital Design
This year students will tinker with our 3D printer, create circuits using Arduino boards and design digital portfolios in preparation for applying to universities. ITGS (Information Technology in a Global Society) concepts and current events articles are also introduced to the students to further understand how technology effects us now and in the future.
Unit 1: Technology for Good. Students will understand that technology can help solve a local or global issue. Anyone has the ability to become a Digital Humanitarian.
Unit 2: 3D Printing. What uses for 3D printing can we envision based on our understanding of form, function and innovation?
Unit 3: How to get into College. How can students effectively market themselves to get into the university of their choosing?
Unit 1: Computer Aided Design. Students are challenged to investigate assistive technologies and design a floor plan for a client, who is blind and partially mobile. The will develop initial ideas, gather feedback and improve upon their designs multiple times during the project. Students will produce an action plan to break down the project into more manageable tasks in order to create their floor plans using a computer-aided design package. Students will evaluated their final floor plans using peer feedback through a virtual house tour and reflect on their learning.
Unit 2: Creating a Toy or Game. Students will have an excellent opportunity to work with a variety of tools and materials to create a toy or game of their choice and design.
Grade 8 (Semester 1) Product Design
Unit 1: Building a Model. Students are introduced to foam board, often used in the production of 3D architectural models. Students will learn numerous techniques to create models based on their Computer Aided Design product last year.
Unit 2: The Egg Drop. Collaboratively, students will investigate, design, create and test a model of a possible Mars Landing Module that could safely deploy its payload (simulated by an egg) to the surface. The unit allowed for extensive problem solving and collaboration.
Grade 8 (Semester 2) Digital Design
This semester in Digital Design students will focus on developing computer management skills. The skills focused on will include: keyboarding, file management, computer safety and security, word processing, spreadsheets and data visualisation and presentation skills.
Unit 3: How Stuff Works. This unit explores the history of computers and how they work.
Unit 4: Word processing and Organisation
Unit 5: Data Visualisation. Looking at how data visualization and spreadsheet functions enhance our ability to evaluate trends more effectively.
Unit 6: How to present. Looking at how aesthetics and form of presentations increase our ability to communicate effectively.
Grade 9 Digital Design
This year students will tinker with our 3D printer, create circuits using Arduino boards and design digital portfolios in preparation for applying to universities. ITGS (Information Technology in a Global Society) concepts and current events articles are also introduced to the students to further understand how technology effects us now and in the future.
Unit 1: Technology for Good. Students will understand that technology can help solve a local or global issue. Anyone has the ability to become a Digital Humanitarian.
Unit 2: 3D Printing. What uses for 3D printing can we envision based on our understanding of form, function and innovation?
Unit 3: How to get into College. How can students effectively market themselves to get into the university of their choosing?
The Design Cycle
MYP Design Grading
The following outlines the grading structure for MYP Design. Each MYP unit is graded using the criteria set out below. Some shorter/ sub-units grade a few of the criteria. Generally speaking most units cover all of the criteria.
The maximum you can score is 32. Once a unit is complete you will receive a mark out of 32. You can then use the table below to determine what grade you have achieved in that unit.